Growth

Workshop with Nicolas Barradeau

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Moonshade


Tamara Viràg


Moonshade is a shader-generated moon that waxes or wanes based on the global illumination of the room/space in which it is. The darker the room, the fuller the moon.

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Oh boi


Alfatih Al Zouabi


A character and his environment deformed using a Leap Motion.

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Heart Beat


Jonathan Boulenaz


Sport data visualization

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Extrude


Sébastien Matos


Extrusions generated from mouse traces

Cover Generator


Bastien Mouthon


Generated covers from music metadata.

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Infected


Iyo Bisseck


Development and multiplication of a bacteria using the Houdini procedural generation software

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Mouvement


Anouk Zibaut


"Errance visuel" a data visualization of the physical movement in school. The motion sensors maps the movements depending on the position of the passers-by and their speed. The variations are determined by the fluxes and their importance according to the time of the day.

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Shader


Kevin Breithaupt


This project consists of a collection of experiments on using shaders, using the Three.js library which allows the display and creation of a 3D universe through programming. The collection includes several different tests and techniques on polygon and point displacement, fluid and terrain simulation, all available in a slideshow form.

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Soundla


Nathan Vogel


SOUNDLA uses musical audio data to procedurally build a tridimensional structure with the Diffusion-Limited Aggregation algorithm inside the 3D VFX software Houdini.

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Automorceau


Ernest de Lapaillone


Chord generator