Moonshade is a shader-generated moon that waxes or wanes based on the global illumination of the room/space in which it is. The darker the room, the fuller the moon.
A character and his environment deformed using a Leap Motion.
Sport data visualization
Extrusions generated from mouse traces
Generated covers from music metadata.
Development and multiplication of a bacteria using the Houdini procedural generation software
"Errance visuel" a data visualization of the physical movement in school. The motion sensors maps the movements depending on the position of the passers-by and their speed. The variations are determined by the fluxes and their importance according to the time of the day.
This project consists of a collection of experiments on using shaders, using the Three.js library which allows the display and creation of a 3D universe through programming. The collection includes several different tests and techniques on polygon and point displacement, fluid and terrain simulation, all available in a slideshow form.
SOUNDLA uses musical audio data to procedurally build a tridimensional structure with the Diffusion-Limited Aggregation algorithm inside the 3D VFX software Houdini.